# Set this to the number of villagers per door. This is will not do anything if Enable Villages is set to 1 # For each of this number of blocks, a village will try to spawn, Unmodded:32. # Set this to the chance for the villagers to have twins. # If this is set to 0, then villagers will be overridden by the mod. # Set this to 0 if you want a chance(1/3) that villagers to be willing to mate again after mating. However, with the More Villagers mod, players can add a ton of new professions for this mob.
#Better villagers mod in minecraft mods#
Should fix village incompatibilities with other mods As of version 1.17, Minecraft has quite a few traders. # If this is set to 0, this mod’s villages will be enabled. # If this is set to 0, villager drops will be enabled.
When killed, villagers drop meat, a nose, bones, and emeralds.This mod also makes many changes to the villagers: Add torches to the library and wood huts.Allows for two of any type of building (meaning there can be 0-2 churches instead of 0-1, etc).Farms, small houses, and wood huts spawn much more in villages.Makes only farmers spawn in wood huts, used be any type of villager.It should be disabled if there are other village gen since this can disable that. The maximum amount in the config file has been increased to one million. As well, this mod makes changes to the villager AI to work better and adds an improved village generation. Villagers now by default live longer (from 45 days to 54 days). This mod adds meat and bone drops to villagers and has a few other additions such as twins and allowing the user to configurable the doors per villager ratio for breeding. This mod contains elements from two mods: Mo’Drops and Configurable Door to Villager Ratio. Improved Villagers Mod 1.12.2 originally came from the Configurable Doors to Villagers mod, but it expands on the Villagers more than just doors and twins. Minecraft 1.16.5 Data Packs (143 posts).Minecraft 1.17.1 Data Packs (378 posts).Minecraft 1.18.1 Data Packs (222 posts).